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3D Hilbert toD Morton

Description

3D Hilbert walk of the RGB color cube projected on a 2D Morton (Z) curve. Generated by calculating the 2D Morton distance for each coordinate pair (x, y), and then decoding the RGB channels as the coordinates corresponding to the calculated distance on the 3D Hilbert curve. In a way, it's the inverse of my first upload.

Author

AwardOfSky
10 entries

Stats

Date
Colors16,777,216
Pixels16,777,216
Dimensions4,096 × 4,096
Bytes2,710,994